In this Unity3D project, you will be creating a simple vending machine simulation. The vending machine will have a few options for the user to choose from, and will dispense items once the user has made a selection and paid the correct amount.

The vending machine will have a user interface that displays the available items and their prices. The user will be able to select an item by clicking on its corresponding button, which will trigger a payment process.

Once the user has paid the correct amount, the vending machine will dispense the item..

Controls: 

First put money in the machine by upper $ button after that choose product and machine will give it to you.

With the bottom $ button you can withdraw your money from the machine.

UI:

On the left side of your screen you will see your money amount.

GitHub: harli74/Vending-Machine: This repo contains a Vending Machine project with a hierarchical design, allowing for flexible management of its components. Code includes a hierarchy of classes for the coin slot, product dispenser, and display screen. The goal is to create a modular and maintainable codebase, customizable for various use cases. (github.com)

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